WoW The War Within: Armor Set Tier List
27.12.2024 - 10:04:48
Game Guides , World Of Warcraft
Finding the perfect WoW The War Within armor set to complement your build is going to take lots of time and effort. Even if you choose the best class in the game right now, it’s going to be hard if you have bad gear. With this guide, we’ll show you the best sets for the classes in the game.
Getting these sets is going to be an expensive affair. If you want to make sure that you have enough WoW gold in your reserves, make sure to visit our WoW store for good deals.
Death Knight
The Death Knight armor sets in The War Within are absolutely stunning, nailing the iconic Death Knight aesthetic with impressive details like the gloves, shoulders, and helm.
The Blood Death Knight set introduces a "Luck of the Draw" mechanic, which can enhance Death Strike and its healing potential, making it especially useful for Mythic+ content. The synergies with other abilities and the chance to strike multiple targets give it a solid boost in survivability.
For Frost Death Knights, the tier set revolves around "Winning Streak," which boosts Frost Strike and Glacial Advance damage and offers a chance to proc Frost Scythe for additional cleave.
This set pushes a more aggressive, Obliterate-focused playstyle and seems to steer away from Breath of Sindragosa builds unless there’s a way to incorporate it into the synergy.
Unholy Death Knights also get a version of "Winning Streak" with their set, enhancing Death Coil and Epidemic damage. The key mechanic here is Dark Transformation, which gives instant stacks of Winning Streak and doubles its effectiveness, pushing a runic power-heavy playstyle.
This opens up several build variations, like focusing more on Summon Gargoyle or a Sudden Doom build for added cleave damage.
Demon Hunter
The Demon Hunter tier set in The War Within stands out with its futuristic, bulkier design compared to the typical lighter armor associated with the class. The set’s fel-inspired theme is a perfect fit, giving Demon Hunters a more armored and imposing look.
For Havoc Demon Hunters, the tier set introduces a "Winning Streak" mechanic, where abilities can increase the damage of Blade Dance and Chaos Strike by 1%, stacking up to 10 times. However, these abilities have a 50% chance to remove the Winning Streak buff.
The four-piece extends the duration of Winning Streak by 7 seconds after it’s removed, and entering Demon Form sacrifices the stacks but grants 1% Critical Strike per stack consumed for 15 seconds.
It will be interesting to see how patch 11.1 adjusts this playstyle, especially with the potential for I-Beam and Demonic combos to interact with this mechanic.
For Vengeance Demon Hunters, the tier set also features a "Luck of the Draw" mechanic, similar to the Blood Death Knight. Taking damage can activate Metamorphosis for 4 seconds, boosting your damage.
The four-piece increases the chance of The Hunt ability refreshing its cooldown when Luck of the Draw is activated, essentially resetting its cooldown. The Hunt deals chaos damage, applies a DoT to the target, and heals you for 25% of the damage done.
This synergy makes Vengeance Demon Hunters even more formidable, combining better self-healing with increased damage. The ability to use The Hunt more frequently, paired with the mobility of Metamorphosis, creates a powerful and exciting playstyle.
Druid
The Druid tier set in The War Within features a strong Drustvar aesthetic, though some 3D elements like the belt are missing. The set looks impressive, especially the shoulders, aligning well with the Druid theme, even if it doesn't quite fit the Goblin theme for this patch.
For Balance Druids, the two-piece bonus introduces "Jackpot," which activates a Wild Mushroom at 100% effectiveness on a nearby enemy. Celestial Alignment or Incarnation always triggers Jackpot, adding more AoE and single-target damage while applying a new dot.
The four-piece increases damage by 20% against targets affected by the Wild Mushroom DoT, creating sustained damage and boosting astral power spenders.
For Feral Druids, the set introduces "Winning Streak," which buffs Ferocious Bite, Rip, and Primal Wrath damage. The four-piece focuses on Apex Predator, granting a free Ferocious Bite and boosting bleeds by 4%.
This set is more about RNG procs from Apex Predator, with a focus on AoE damage and possibly a haste-heavy build.
For Guardian Druids, the two-piece bonus activates Survival Instincts when taking damage, increasing your damage by 15%. The four-piece lets your next Druid ability cast another at 125% effectiveness, creating random, exciting effects that could boost healing, defenses, or damage.
For Restoration Druids, the two-piece introduces "Insurance," applying it to a target for 15 seconds when abilities are used. The four-piece increases this mechanic with Life Bloom, giving a 30% chance to apply Insurance.
When consumed, it leaves a HoT like Rejuvenation or Wild Growth for 15 seconds, synergizing with the Restoration mastery for powerful HoT healing.
Evoker
The Evoker tier set in The War Within has a decent look, though it’s not a personal favorite, and the dragon models and visages aren’t fully functional yet.
For Augmentation, the two-piece bonus introduces "Jackpot," triggering upheavals with a chance to grant Essence Burst, which boosts damage and resource generation. This creates a strong synergy with Breath of Eons, giving you more uptime on buffs and enhancing overall damage.
For Devastation, the tier set also features Jackpot and adds "Shattering Star," which hits three enemies at 50% effectiveness. The four-piece increases the damage of your next empowered spell by 20%, stacking up to two times, making this set great for aggressive play and cleave.
For Preservation, the two-piece applies "Insurance" to you and your target, while the four-piece reduces the cooldown of Verd Brace and grants Insurance to multiple targets.
With synergies like Life Bind, Dream Breath, and Living Flame, this set offers huge healing potential, making it particularly strong in Mythic+ dungeons.
Hunter
The Hunter tier set in The War Within has a distinct Dark Ranger feel, featuring spiky details and skulls, with a face-covering helm. While some 3D geometry is missing, the set stands out with its chain link armor, offering a unique and bold aesthetic compared to typical Hunter sets.
For Beast Mastery, the two-piece bonus introduces "Jackpot," which triggers a Barb Shot at 200% effectiveness on a nearby enemy. Casting Beast's Wrath always activates Jackpot, and the four-piece causes your pets' auto-attacks to deal nature damage and cleave up to five enemies.
The Marksmanship set is one of the more unusual ones. The two-piece bonus increases auto shot damage by 600% and reduces the time between auto shots by 2 seconds for 10 seconds. This makes auto shots much more aggressive, which seems odd for a Marksman, but the four-piece bonus ties it together.
Consuming Lock and Load will fire an explosive shot at 200% effectiveness, working well with the increased auto-shot frequency and aim shot synergy. This, combined with the 11.1 rework, should provide a strong playstyle that boosts aim shots and overall damage.
For Survival, the two-piece introduces "Winning Streak," which boosts the damage of Wildfire Bomb, stacking up to six times. However, Wildfire Bomb has a chance to remove the Winning Streak buff.
Interestingly, Survival benefits from removing Winning Streak, as it procs a bonus that increases the damage of your next Kill Command by 200% and generates three stacks of Tip of the Spear, which buffs your abilities, AOE, and single-target damage.
This set encourages using grenades to trigger the bonus, making it a straightforward yet effective playstyle.
Mage
The Mage tier set in The War Within is inspired by Primal Proto-Dragons, featuring crystals and designs that blend a frosty and Arcane purple aesthetic.
For Fire Mages, the two-piece bonus features Jackpot, reducing the cooldown of Combustion by 3 seconds, with each Combustion always triggering Jackpot at 200% effectiveness.
The four-piece bonus increases your damage by 15% for 7 seconds when hitting Jackpot, and if Jackpot is triggered by Combustion, the duration is extended by 100%. This set promotes a straightforward, cooldown-reduction-heavy playstyle to maximize Combustion uptime.
For Frost Mages, the two-piece triggers Jackpot with a Frostbolt Volley that deals damage to the primary target and cleaves up to eight additional targets. Casting Icy Veins always triggers Jackpot, adding more AoE cleave damage.
The four-piece bonus causes Jackpot to trigger every 10 cycles for 30 seconds, reducing the cooldown of Icy Veins. This sets up a heavy cleave and cooldown-reduction strategy with an emphasis on Frostbolt damage and additional shattering potential.
Monk
The Monk tier set in The War Within is unique, with a Super Saiyan-like mask and striking tattoos that run down the arms and chest, adding a distinct look not commonly seen in armor sets.
The Brewmaster two-piece bonus introduces "Luck of the Draw," allowing you to randomly cast Fortifying Brew when taking damage, while increasing your damage by 50%. The four-piece boosts Blackout Kick, increasing its damage by 150% and reducing its cooldown.
Blackout Kick synergizes with several abilities, enhancing offense and defense by increasing your dodge chances and empowering other abilities like Tiger Palm and Keg Smash.
This set supports both aggressive and defensive playstyles, with increased self-healing potential through healing orbs and better stagger management.
For Mistweaver Monks, the tier set offers "Insurance," where abilities have a chance to provide emergency healing.
For Windwalker Monks, the two-piece bonus introduces "Winning Streak," which boosts the damage of Rising Sun Kick and Spin Kick by 3% per stack, stacking up to 10 times.
The goal is to remove the Winning Streak stacks to empower Fist of Fury, using abilities to trigger the bonus and increase damage. This tier set encourages a strategic playstyle where you'll likely delay your Fist of Fury until you’re close to reaching the max stacks for maximum damage.
Paladin
The Paladin tier set in The War Within has a unique design that some players feel is perfect for a Human Paladin, while others think it fits well with Blood Elves, particularly due to the helm's shape.
Though some geometry is missing, the set looks promising, and it’s definitely one of the more striking designs.
For Holy Paladins, the two-piece bonus grants "Insurance," allowing your spells to apply emergency healing to an ally. The four-piece reduces the cooldown of Divine Toll by 1 second each time you spend Holy Power.
For Protection Paladins, the two-piece bonus activates "Luck of the Draw" when you take damage, granting Guardian of Ancient Kings for 4 seconds and increasing your damage.
The four-piece extends the duration of Luck of the Draw and refunds Holy Power when you use Shield of the Righteous.
While the RNG aspect of Holy Power generation might not be ideal, the extended Luck of the Draw duration and potential for better mitigation and survivability make it worthwhile.
For Retribution Paladins, the two-piece bonus introduces "Winning Streak," which increases the damage of Templar's Verdict and Divine Storm.
Priest
The Priest tier set in The War Within has a versatile design, with some players enjoying its aesthetic, though it might not be for everyone. The set’s look can be adapted to fit different themes, including a Shadow or Void appearance.
For Discipline Priests, the two-piece bonus introduces "Insurance," where your abilities have a chance to apply a hot that provides emergency healing. The four-piece bonus enhances this, giving Power Word: Shield a chance to grant insurance to allies at 40% effectiveness.
Allies with insurance or an absorb effect receive 15% more healing from you. This synergy is powerful, especially when combined with talents like Luminous Barrier, which provides an absorb effect to raid members.
For Holy Priests, the two-piece works similarly, applying "Insurance" to allies. The four-piece bonus allows Holy Word: Chastise and Sanctify to apply Insurance to a target for 10 seconds while Apotheosis is active.
It also increases healing by 1% for each Insurance on allies. This set emphasizes playing around the Apotheosis window, boosting your healing output when used effectively.
For Shadow Priests, the set introduces a "Jackpot" mechanic, firing a Void Bolt at 100% effectiveness. Dark Ascension or Void Eruption always triggers Jackpot. The four-piece bonus gives you 5 seconds of Power Infusion after hitting Jackpot, making Mind Blast and Void Bolt deal 50% more damage while Power Infusion is active.
Rogue
The Rogue tier set in The War Within brings a lot of excitement, especially for Outlaw Rogues with its pirate-themed aesthetic, complete with skulls and unique details. It’s one of the most striking and distinctive Rogue sets in recent memory.
For Assassination Rogues, the two-piece bonus introduces "Winning Streak," where abilities increase the damage of Envenom, Rupture, and Crimson Tempest by up to 10 stacks, with a chance for these abilities to remove Winning Streak.
The four-piece bonus ensures that when Winning Streak is removed, you gain maximum stacks for 4 seconds, with a 30% additional effect while the stacks cannot be removed. This gives you a strong window to increase the damage of your abilities, but it requires a focus on keeping Winning Streak active as much as possible for maximum damage.
For Outlaw Rogues, the two-piece bonus focuses on Winning Streak, increasing the damage of Dispatch by 6%. Roll the Bones has a 12% increased chance to grant additional combat enhancements, which also apply a stack of Winning Streak.
For Subtlety Rogues, the two-piece increases the damage of Eviscerate, Secret Technique, and Black Powder, stacking up to 10 times. The four-piece bonus makes it so that while Shadow Dance is active, you cannot lose Winning Streak and gain an additional stack each time you would gain one, dealing 6% additional Shadow damage per stack. This makes Subtlety Rogues incredibly powerful during Shadow Dance windows, with increased damage from abilities like Gloom Blade and possibly Gorehowl’s Bite, focused on maximizing Shadow damage output.
Shaman
The Shaman tier set in The War Within introduces some intriguing elements, though it may not feel as exciting as some of the other classes.
For Elemental Shamans, the set revolves around the "Jackpot" mechanic, where casting Ascendance always triggers Jackpot, summoning a Fire Elemental or Storm Elemental for 8 seconds.
The four-piece bonus boosts the damage of Lightning Bolt, Chain Lightning, and Lava Burst by 10% for 8 seconds when these Elementals are summoned or extended.
This set seems to encourage burst-focused play, with the idea of banking up procs like Stormkeeper or Surge of Power to use during these burst windows after summoning the Elementals. This could lead to a powerful combo of abilities, especially when paired with Ascendance for high burst damage.
For Enhancement Shamans, the two-piece bonus revolves around "Winning Streak," which increases the damage of Stormstrike, Crash Lightning, and Lava Lash up to five times. The four-piece reduces the cooldown of Doom Winds by 2 seconds for each stack of Winning Streak, and when Winning Streak is removed, it reduces the cooldown of Doom Winds by 10 seconds.
For Restoration Shamans, the two-piece bonus applies "Insurance" like other healers, with the four-piece making it so that when Healing Rain affects an ally, they gain Insurance. When Insurance is consumed, the next Chain Heal, Healing Surge, or Healing Wave will heal for 10% more. This doesn’t stack, so the focus will be on consuming Insurance quickly to maximize healing. It also works with Healing Stream Totem, which should help boost healing potency.
Warlock
The Warlock tier set in The War Within is visually stunning, with a fel-infused design, including Fell Hunter-style shoulders and a creepy, toothy mask. The set feels like a perfect match for the Warlock silhouette, and it’s one of the best Warlock sets in a while.
For Affliction Warlocks, the two-piece bonus revolves around "Jackpot," which gives a 12% increase to your haste for 12 seconds. The four-piece boosts Unstable Affliction damage by 50%, and it spreads to up to three targets within 40 yards for 12 seconds.
This makes Affliction potentially one of the top cleaving specs, as the ability to instantly spread Unstable Affliction could be huge in multi-target scenarios. This set makes Affliction an excellent choice for AoE-heavy fights, possibly topping the damage charts under the right conditions.
For Demonology Warlocks, "Jackpot" summons a Dread Stalker at 165% effectiveness, and casting Demonic Tyrant always triggers Jackpot. The four-piece boosts the effectiveness of Dread Stalkers by 50% and increases their damage by 10% for each Soul Shard spent.
For Destruction Warlocks, "Jackpot" triggers a flurry of 12 Demonfire Bolts at 200% effectiveness. The four-piece bonus increases your Mastery by 3% and grants the full benefit of Mastery for 10 seconds.
Warrior
The Warrior tier set feels the most "goblin-esque" of all the class sets, with spikes, metal elements, and a mask. It fits well with the underground, goblin-inspired aesthetic.
For Arms Warriors, the two-piece bonus increases the damage of Mortal Strike and Cleave by 2%, stacking up to 10 times. Overpower has a chance to remove the Winning Streak, but the four-piece makes Overpower deal 20% more damage and reduces its cooldown by 75% for 2 seconds per stack of Winning Streak.
For Fury Warriors, the two-piece bonus increases the damage of Rampage by 2%, stacking up to 10 times. Rampage has a 50% chance to remove Winning Streak, but the four-piece lets you get either an increased damage bonus for Bloodthirst or extra rage and damage for Raging Blow.
The set allows for flexibility, depending on whether you get the bonus for Bloodthirst or Raging Blow, and could work well in combination with Reckless Abandon for maximum damage during burst windows.
For Protection Warriors, the two-piece grants "Luck of the Draw," causing Shield Wall to activate for 4 seconds when taking damage, and increasing your damage during that time. The four-piece boosts your Shield Slam’s critical strike chance by 50%, and its critical strikes reduce the cooldown of Shield Charge.
Get The Best Gear
Getting these amazing sets requires lots of work and WoW gold, so make sure to drop by our WoW store whenever you can. For more details on how you can prepare for 11.1, check out this class reworks guide.