RS3 Kharid-Et Digsite Complete Mystery Guide
25.10.2024 - 08:02:57
Game Guides , Runescape
Mysteries are an essential part of the skill, Archaeology. Each dig site has a bunch of mysteries that the player can solve and gain benefits for solving. Also, the player will be able to complete an achievement if they solve all the mysteries in a given digsite. Here is a quick guide on how you can solve all the mysteries at the Kharid-et Digsite!
As with all things Runescape 3, having better mattocks greatly increases your speed of doing these tasks. If you don’t have the money to buy the best mattocks, you can check out our store and purchase some RS3 Gold from RPGStash!
Kharid-et Mysteries
Breaking the Seal
We start off with a really simple mystery which requires level 12 Archaeology.
- First up, have a chat with Dr Nabanik after you've done the Archaeology tutorial. You will need to talk to him two times to receive a damaged centurion’s seal.
- Now dig away at the fort debris until you can see the entrance.
- Head to a workbench and restore that seal (you'll need 6 Third Age iron and 2 Zarosian insignia)
- Finally, just walk through the fort entrance with your restored seal in your backpack
Done! This will allow you to start your Kharid-et journey by granting you access to it. You'll get 900 Archaeology experience and can now access the main fortress.
Prison Break
Our second mystery is also really simple and also requires Level 12 Archaeology.
For this mystery, you'll need to get your hands on all four custodian's log pages. You can find these while digging at:
- Legionary remains
- Castra debris
- Administratum debris
- Carcerem debris
After getting those, talk to Liam and he'll give you the missing Kharid-et prison dial. You can find him near the prison door as shown below:
Look for the broken dial on the wall (it's the third one down) to the right of the prison door and fix it.
Press the buttons in this exact order:
- Shadow
- Blood
- Smoke
- Ice
Super easy, right? Once you're done, you'll get 900 Archaeology experience and access to the prison block.
Time Served
For this one you'll need:
- Level 47 Archaeology
- Prison Break mystery done
This one's pretty straightforward:
- Get yourself to the prison we have just unlocked and excavate the praesidio remains until you find a damaged ancient timepiece.
- Fix it up at a workbench and return to the prison.
- Use it on the ancient mechanism and you're done!
Nice and simple - you'll get 2,800 Archaeology experience and partial access to the Vault.
The Cult of Orcus
You'll need level 74 Archaeology and Prison Break completed for this one. It is another “dig up the pages” mystery.
Your job is to find all three pater's log pages. You can dig these up from:
- Kharid-et chapel debris if you've got level 74 Archaeology
- Pontifex remains at level 81 Archaeology
- Orcus altar at level 86 Archaeology
Once you've got all three, just talk to Dr Nabanik and you're done.
For your trouble, you'll get 11,000 Archaeology experience.
The Forgotten Prisoner
From this point on all the mysteries require high Archaeology levels. For this mystery, you'll need level 107 Archaeology and the Prison Break mystery done. Make sure you have:
- Pontifex signet ring (can be on your tool belt)
- Legatus pendant (tool belt works for this too)
- Portable phylactery
If you don’t have access to these items, the pendant can be found in Praesidio remains and the signet ring can be found in Carcerem debris.
So, onwards to solving the mystery:
- Get yourself to the solitary confinement area.
- Once there, locate the strange device and tell it:
- Its name is Xil'gar Trog
- It's a demon soul
- It's in a prison
- It committed treason
- Grab yourself a portable phylactery from ancient magick munitions.
- Fix it up and bring it back to fulfill the contract.
And there you go - another 54,000 Archaeology experience!
Decimation
Pretty similar to Prison Break - needs level 107 Archaeology and Prison Break completed. To solve this one you will need to find six pages; these pages can all be found from one of these spots:
- Ancient magick munitions (Level 107 Archaeology)
- Praetorian remains (Level 114 Archaeology)
- War table debris (Level 118 Archaeology)
After collecting all the pages, go ahead and make your way to Dr Nabanik and talk to him about the mystery.
Another nice 54,000 Archaeology experience for completing this mystery.
Shadow Fall
Another high-level mystery needing 107 Archaeology and Prison Break done. Just like the previous mystery, you will need to collect five praetorian's log pages. You can get these from:
- Ancient magick munitions if you're level 107 Archaeology
- Praetorian remains at level 114 Archaeology
- War table debris at level 118 Archaeology
Once you've got them all, make your way back to Dr. Nabanik and tell him about it to complete the mystery.
Easy 54,000 Archaeology experience for that one!
The Vault of Shadows
Now this one's a bit more complicated than the others and it will take some time to complete but fret not, as this is the final mystery that you will need to solve. For this mystery you'll need:
- Level 107 Archaeology
- Time Served mystery completed
- Either all shadow anchors powered up or the pylon active
Make sure you've got these items ready:
- Legatus pendant (you can put this on your tool belt)
- Pontifex signet ring (this can go on the tool belt too)
- Ring of visibility or shadow realm access if you've done Fate of the Gods
And these four spell scrolls:
- 'Incite Fear'
- 'Exsanguinate'
- 'Smoke Cloud'
- 'Animate Dead'
Ice Puzzle
- First, make your way to the prison block and head through the eastern door, which you unlocked during the “Time Served Mystery.”
- Once inside, head south and use the 'Incite Fear' spell near the inactive dial on the western wall.
- Press the button to be teleported.
- Pick up the log page in the middle of the room. Be careful to use right-click to avoid misclicking. If you make a misclick, simply leave and return to reset the puzzle.
Before starting, it's essential to understand how the controls work:
- Controls on the floor correspond to clusters of 4 dials (2x2 squares) on the door.
- Each control rotates its corresponding dials either clockwise or counterclockwise.
- Controls are positioned to roughly match their dial positions when facing the door.
Control Layout:
- Front Row (nearest to door): Controls top 2 rows of dials
- Left control → Left-most 2x2 dials
- Center control → Central 2x2 dials
- Right control → Right-most 2x2 dials
- Middle Row: Controls center 2 rows of dials
- Same left-to-right pattern as above
- Back Row (farthest from door): Controls bottom 2 rows of dials
- Same left-to-right pattern as above
Step-by-Step Solution
Reminder: If you make a mistake, simply exit and re-enter the area to reset the puzzle.
Camera Setup:
- Position yourself so the vault door is on your right.
- Face your camera north, ensuring top dials align with the northern direction.
Dial Rotation Sequence:
- Top-right dial: Rotate forward once
- Middle-right dial: Rotate forward once
- Top-right dial: Rotate back once
- Bottom-left dial: Rotate back once
- Bottom-middle dial: Rotate forward twice
- Bottom-right dial: Rotate forward twice
- Center dial: Rotate forward once
- Top-middle dial: Rotate back once
- Bottom-middle dial: Rotate back once
- Middle-left dial: Rotate forward once
- Top-left dial: Rotate forward once
Follow these steps exactly in order. Any deviation will require you to reset and start over. Once you are done, you will find log page 2 behind the opened door.
Blood Puzzle
- Head to the chapel in the southeast of the fortress.
- Look for the inactive dial on the northern wall.
- Use your 'Exsanguinate' spell scroll.
- Press the blood button for puzzle two.
Now that you are familiar with the controls of this puzzle, let’s dive straight into the solution.
Camera Setup:
- Position yourself facing the door directly.
Rotation Sequence:
- Bottom-left: Rotate back once
- Middle: Rotate forward once
- Top-left: Rotate forward twice
- Bottom-left: Rotate back once
- Middle: Rotate back twice
- Top-right: Rotate forward once
- Bottom-right: Rotate forward once
- Middle: Rotate back once
- Top-right: Rotate back twice
- Middle: Rotate back twice
- Top-right: Rotate back once
- Middle: Rotate back once
- Bottom-left: Rotate back once
- Bottom-right: Rotate forward once
- Middle: Rotate forward once
- Bottom-right: Rotate forward once
- Middle: Rotate forward once
- Bottom-right: Rotate forward once
- Bottom-left: Rotate forward once
- Middle: Rotate forward once
- Bottom-left: Rotate back once
- Middle: Rotate forward twice
If you made a mistake, simply reverse it, or just like before, exit and return to the puzzle room to reset.
When you are done, Praetor’s log page 3 will appear in your inventory. Leave the vault using the same button.
Smoke Puzzle
- Make your way to the culinarum site in the northeast.
- Find the inactive dial next to the oven.
- Use your 'Smoke Cloud' spell scroll.
- Hit the smoke button for puzzle three.
Puzzle Mechanics
- Buttons are arranged in a horizontal line when facing the door.
- Each button controls vertical columns of dials.
- Standard solution pattern applies (Shadow → Blood → Smoke → Ice).
Top Row Completion
- Button 5: Rotate back
- Button 2: Rotate forward
- Button 7: Rotate back
- Button 3: Rotate forward
- Button 3: Rotate forward
- Button 4: Rotate back - Top row should now be complete
Middle Section
- Button 2: Rotate forward
- Button 7: Rotate back
- Button 2: Rotate back
Continuing Sequence
- Button 1: Rotate forward
- Button 1: Rotate forward
- Button 8: Rotate back
- Button 1: Rotate back
- Button 1: Rotate back
Second Row Completion
- Button 3: Rotate forward
- Button 3: Rotate forward
- Button 8: Rotate forward
- Button 3: Rotate forward
- Button 3: Rotate forward - Second row should now be complete
Final Sequence
- Button 7: Rotate back
- Button 4: Rotate forward
- Button 8: Rotate forward
- Button 4: Rotate back - Puzzle should now be complete
Once again, you can reset whenever you want by simply exiting the room and re-entering.
After solving this puzzle, you will find Praetor’s log page 4 in your inventory.
Shadow Puzzle
- Get into the praetorium (remember you need those shadow anchors or pylons active).
- Find the inactive dial in the westernmost room.
- Use your 'Animate Dead' spell scroll.
- Press the shadow button for the final puzzle.
Puzzle Mechanics
This puzzle features five buttons that control dials in three distinct patterns:
Front Buttons (Nearest to Door)
- Control diagonal lines of 4 dials
- Left button: Controls dials from top-left to bottom-right
- Right button: Controls dials from top-right to bottom-left
Middle Distance Buttons
- Control C-shaped patterns of 4 dials
- Affect their respective door half (left/right)
- Move:
- Two outer dials on middle rows
- Two inner dials on top/bottom rows
Back Button (Furthest from Door)
- Controls a 2x2 square of dials
- Affects middle two columns of bottom two rows
- Similar to controls from the first two puzzles
Remember each button moves exactly 4 dials at once. Follow the sequence exactly as listed below.
Follow these steps precisely to solve the puzzle:
- Button 3: Rotate forward twice
- Button 1: Rotate back once
- Button 3: Rotate back twice
- Button 1: Rotate back once
- Button 5: Rotate back once
- Button 2: Rotate forward twice
- Button 4: Rotate forward once
- Button 1: Rotate back once
- Button 3: Rotate back once
- Button 1: Rotate forward once
- Button 5: Rotate back once
- Button 3: Rotate forward twice
- Button 5: Rotate forward once
- Button 2: Rotate back once
- Button 3: Rotate back once
- Button 2: Rotate back once
- Button 3: Rotate forward twice
- Button 4: Rotate forward twice
- Button 3: Rotate forward twice
After successfully completing this puzzle, you can relax as you are nearly done with this entire mystery.
Final Steps
After you've done all the puzzles:
- Pick up the depleted shadow engrammeter, which can be found in the center of the vault.
- Charge the shadow engrammeter up with 500 vibrant or higher Divination memories.
- Head back to the vault center and use your charged engrammeter. This will give you Trindine’s memory.
- Take Trindine's memory to Dr. Nabanik, who will provide you with a book.
- Go back to the vault wearing your ring of visibility or with the ability to see the shadow realm.
- Have a chat with Praetor Trindine to wrap things up. This will complete the mystery but not the quest.
- After the cutscene, return outside and speak with Dr. Nabanik again, which will result in the quest's completion.
You'll receive substantial rewards for this quest: 55,000 Archaeology experience and 25,000 Divination experience. Plus, you’ll gain the ability to teleport between the buttons now!
All done! Now you've got all the Kharid-et mysteries solved. If you're looking to skip some tedious tasks and save some time, check out our RS store.