OSRS Death on the Isle Quest Guide
28.11.2024 - 08:39:22
Game Guides , Runescape
Ready to solve a murder mystery in Old School RuneScape? Death on the Isle takes you deep into Villa Lucens, where a theatrical performance turns deadly. You'll need to go undercover as a butler, investigate a suspicious death, and expose the true culprit while exploring the politics of Varlamore’s elite.
This quest guide will walk you through everything from sneaking into the villa to solving the final dramatic confrontation. Whether you're here for the unique rewards or just love a good mystery, I'll help you solve this mystery step by step. Just make sure you've got your Thieving and Agility levels ready - we've got a murder to solve! If you don't want to do this quest, you can check out our RS Store to hire someone to do it for you!
Before starting to uncover the mystery, let's cover what you'll need to get started...
Requirements
- 34 Thieving (not boostable)
- 32 Agility (not boostable)
Quest Requirements:
- Children of the Sun (You can check out our quest guide on it)
Items Required:
- None (all equipment will be stored during the quest)
Recommended:
- Combat level 40+
- 20 coins for boat transport
Combat:
You'll need to defeat two low-level enemies without equipment:
- Adala (level 49)
- Naiatli (during theatrical combat)
This guide will have two parts: the first is the short one with minimal explanations, suited for game veterans or players who don’t want to read long texts. The second section will be a long walkthrough, which will provide detailed explanations for each step.
Short Walkthrough
Starting the Quest:
- Speak to Patzi at Villa Lucens entrance
- Break into house north of Patzi (west of general store):
- Wait for guard patrol to pass
- Enter through south window
- Take butler uniform from ground floor wardrobe
- Return to Patzi and complete dialogue
- Put on both uniform pieces
- Head east up stone steps, then south to Head Butler
- He'll store your items during the quest
Inside the Villa:
- Talk to Patzi
- Speak with guests:
- Constantinius
- Cozyac
- Pavo
- Xocotla
- Return to Patzi
- Enter cellar (north of east exit)
- Investigate crime scene:
- Antique wine on south wall
- Check body in southeast room
- Question all suspects again
Investigation Phase:
- Return to cellar and examine:
- Jug by stairs
- Small box in south room
- Broken stool in south room
- Broken pottery in east room
- Livius' body
- Wine storage near exit
- Talk to guards Stradius and Hutza
- Pickpocket evidence from suspects:
- Adala - wine labels
- Patzi
- Constantinius
- Cozyac - threatening note
- Pavo - drinking flask
- Xocotla - shipping contract
- Review evidence:
- Wine labels
- Threatening note
- Shipping contract
- Drinking flask
The Confrontation:
- Talk to either guard
- Accuse Adala
- She'll attack you (level 49)
- No special mechanics
- Fight until near death
Final Act:
- After Adala's arrest:
- Speak to Stradius
- Head to ground floor
- Go south to cliff
- Climb loose rocks shortcut
- Talk to Stradius again
- Investigate backstage:
- Go down east stairs
- Enter backstage
- Question Costumer
- Search crate (contains poison)
- Check bookshelf (reveals secret passage)
- Examine costume rack (find wine-stained costume)
- Final confrontation:
- Ask Costumer about findings
- Return to Stradius
- Accuse Naiatli
- Confront her on stage
- Attack when she flees
- Quest completion:
- Speak to any guard to finish
Long Walkthrough
Infiltrating Villa Lucens
Look, villa infiltration might sound tricky, but I'll help you get in smooth and easy. First up, find Patzi hanging around Villa Lucens' entrance. He's got this whole plan about putting on a play, but needs someone on the inside - that's where you come in.
After chatting with Patzi, you'll need to do a bit of "creative acquisition" of a butler's uniform. Head north of Patzi's spot, just west of the general store. There's this house with a guard doing rounds - wait until they're not looking, then slip in through the south window. The wardrobe with your soon-to-be uniform is right there on the ground floor.
Here's a pro tip: don't rush out immediately. Take a second to watch the guard's patrol pattern. Getting caught now would be pretty embarrassing, right?
Getting Inside Once you've got the uniform, head back to Patzi. Make sure you've got both pieces equipped - this isn't a half-dressed kind of operation. You'll want to follow the stone steps east, then head south to meet the Head Butler. He'll give you the whole "house rules" spiel and take your items for "safekeeping."
Playing Your Part Inside Villa Lucens, you'll get assigned one of these fancy masks:
- Snake mask
- Ram mask
- Jaguar mask
- Wolf mask
- Bird mask
Plus, you'll be carrying a butler's tray to complete the look. Find Patzi by the east exit - he wants you to schmooze with the guests, but in a proper butler way. You know, getting names without being too obvious about it.
The Mystery Begins: This is where things get interesting. You'll need to chat with:
- Constantinius (turns out he's actually hosting this shindig)
- Three other guests: Cozyac, Pavo, and Xocotla
After playing meet-and-greet, Patzi sends you on what seems like a simple wine run - grab some Principum Red from the cellar. Head outside, find the cellar entrance (it's right north of the east exit), and make your way south to track down that wine.
But here's where everything goes sideways. As you're reaching for that antique wine bottle, you'll hear glass breaking somewhere in the cellar. Check out the southeast corner and... well, let's just say someone's having a really bad day.
The Investigation Unfolds
Playing Detective After finding the body, Stradius and Hutza (your new guard friends) will escort you to a cozy little interrogation room. Don't worry though - they're actually pretty reasonable and let you help investigate when you offer. Time to channel your inner detective!
First, you'll want to chat with everyone again:
- Constantinius
- Cozyac
- Pavo
- Xocotla
After getting their stories straight, head back to our crime scene in the cellar. Here's what you need to examine (and trust me, every detail matters):
- That jug by the stairs might look innocent, but check it anyway
- Small box tucked away in the south room
- Broken stool (also south room) - clearly someone had a rough night
- The wine storage in the east room
- Broken pottery scattered around the east room
- Poor Livius himself - our unfortunate victim
Evidence Collection Now here's where it gets fun - we're going pickpocketing! Each of these suspects has something interesting in their pockets:
- Cozyac's holding onto a threatening note
- Pavo's got a suspicious drinking flask
- Xocotla's carrying a shipping contract
- Adala's got some wine labels that might be important
Take a good look at each piece of evidence:
- Those wine labels might tell us about our crime scene
- The threatening note could reveal motives
- That shipping contract might show some suspicious timing
- And that drinking flask... well, someone's been busy
The First Accusation
After piecing it all together, you'll point the finger at Adala. She'll admit to being in the cellar (trying to snag that valuable Principum Red), but swears she didn't kill anyone. Of course, she'll try to prove her innocence by... attacking you. Classic OSRS logic, right?
She's level 49 but don't worry - there's nothing fancy about this fight. No special mechanics, just straight-up combat. The fight ends when either of you is near death, and she'll make a pretty convincing case that she's too weak to have killed Livius.
The Final Act
Backstage Investigation After Adala's arrest, you're not done yet. Constantinius insists "the show must go on" (dramatic, right?), but there are still questions to answer. Head down south to the cliff until you spot some loose rocks - that's your shortcut.
The backstage area is where things get really interesting. You'll need to find three key pieces of evidence:
- Check the crate by the exit - surprise! It's full of poison
- That costume rack behind the mirror? Has Naiatli's wine-stained costume
- The bookshelf isn't just for show - it's hiding a secret passage to the wine cellar
The Big Reveal Time to put it all together. After finding everything and chatting with the costumer about your discoveries, you'll finally piece it together - Naiatli's our culprit. But because nothing's ever simple, the play's already started.
The Final Confrontation This is where it gets theatrical (literally). You'll need to confront Naiatli during the actual play, improvising your accusations into the performance. When she runs, chase her down with your prop sword. It's like dinner theater, but with more attempted murder.
Plot Twist: Turns out Naiatli just wanted to injure Livius so he couldn't perform - she was drunk and things went way worse than planned.
Quest Rewards
Congratulations, you have finished the Death on the Isle Quest, you are rewarded with:
- 2 Quest points
- 10K Thieving experience
- 7,500 Agility experience
- 5,000 Crafting experience
You can also claim the following rewards:
From the Head Butler:
- Five fancy masks (ram, wolf, bird, jaguar, and snake)
- Butler's tray
From the Costumer:
- Costume needle (works like a regular needle but doesn't need thread)
Hidden Reward:
- Pickpocket Constantinius for a chest key
- Use it on the fancy chest in the wine cellar
- Search the fountain southwest of the villa for an icon
- Use the icon on the statue in the northeast corner
- Get:
- 1 water rune
- New teleport location for pendant of ates
If you have found this quest guide helpful, consider checking out our blog Runescape Guides to find everything you need about OSRS!