Diablo 4 Tornado Druid Endgame Build Guide
12.08.2023 - 21:40:25
Build Guides , Diablo 4 , Druid , Game Guides
The Druid is primarily known for its Wereform techniques but the class also has amazing spells that make it worthy of being a good caster class as well. One of the most underrated skills in the arsenal of the Druid is Tornado. While strong, the mechanics of this ability make it hard to utilize, especially in the endgame sections of Diablo 4.
If you’ve been a fan of Tornado since Diablo 2 and want to use it now that you’re in the new game, then you’re in luck. We’ve created a build that will help you get the most out of Tornadoes that your Druid character conjures up inside Sanctuary.
With this endgame build, you’ll literally blow every enemy away.
The Tornado Master Build
This Tornado-heavy build is heavily reliant on the Stormchaser’s Aspect. It’s going to take a lot of work to farm for this if you don’t have the Aspect in your arsenal already but trust us, it’s going to be worth it. You’re lucky if you’ve saved up gear with this bonus as you can simply extract it and Imprint it on your current gear.
This is an important Aspect to have as it makes your Tornado chase down opponents when it’s cast. It seems like a lot of work to base your build on an Aspect that you can get randomly from the world but once you see what this kit does, you’re sure to work for it until you’re able to copy this build from end to end.
Caged Hearts
While the Stormchaser’s Aspect is important, it will also be vital to have a few specific Caged Hearts on your character since this is for Diablo 4 Season 1 after all.
Caged Heart of the Barber
Effect: Critical Strikes and all subsequent damage within [2.0 - 4.0] seconds is absorbed by your target. Then, the absorbed damage erupts onto surrounding enemies. Stored damage is increased by 11%[x] per second.
Thanks to the offensive and defensive capabilities of Caged Heart of the Barber, it has become one of the most popular Caged Hearts in the game. It’s also perfect for this build considering that the Druid can be a bit squishy when in human form.
Caged Heart of Revenge
Effect: [10.0 - 20.0]% of incoming damage is instead suppressed. When you use a Defensive, Subterfuge, or a Macabre skill, all suppressed damage is amplified by 250%[x] and explodes, dealing up to [200 - 42,340] Fire damage to Nearby enemies.
The damage you return with Caged Heart of Revenge isn’t anything that’s remarkable. However, you’re mitigating 20% of any incoming damage which is very hard to pass on, especially for characters that lack the durability of other classes like the Barbarian.
Caged Heart of Inexorable Force
Effect: Up to [30 - 50] Distant enemies are pulled toward you while you have an Ultimate Skill active. (Druid Only)
This is the perfect Caged Heart for this build simply because it will help you get the most out of Tornado, as well as your other skills. It’s a deadly combo to have this Caged Heart while you have Stormchaser’s Aspect active on your weapon as well. You can simply stand and watch as mobs get pulled to you.
Spirit Boon
Another important aspect of all Druid builds is the Spirit Boon of course. For this build, set up your Spirit Boons like this:
Deer Spirit - Wariness
Effect: Take 10% reduced damage from Elites.
Gives you the additional survivability that you need especially for the endgame. Some Elites can hit really hard and this damage reduction goes a long way.
Eagle Spirit - Scythe Talons
Effect: Gain 5% additional Critical Strike chance.
Builds that focus on using Tornado need to use Scythe Talons. You can deal a ton of damage with your skill using this Spirit Boon.
Wolf Spirit - Calamity
Effect: Extend the duration of all Ultimate Skills by 25%.
This build will require you to use Grizzly Rage as an Ultimate Ability. Calamity can make you get the most out of your Ultimate.
Snake Spirit - Calm Before The Storm
Effect: Lucky Hit: Nature Skills have a 10% chance to reduce the cooldown of your Ultimate ability by 2 seconds.
This is an essential Spirit Boon to have so that you can use Grizzly Rage more often. With Nature Skills being the star of this build, you have a high chance of restoring your Ultimate very quickly.
Snake Spirit - Masochistic
Effect: Lucky Hit: Critical Strikes with Shapeshifting Skills have up to a 75% chance to heal you for 3% Maximum Life.
Lastly, bond with the Snake Spirit and then get this Spirit Boon. It gives you additional healing when you need it the most.
Skill Allocation
Storm Strike - 3 Skill Points
Upgrades: Enhanced Storm Strike, Fierce Storm Strike
This build is going to be Skill heavy so you need all of the Spirit that you can get. That said, you’ll need Storm Strike to have a constant source of Spirit regeneration to help you out. Fierce Storm Strike can help you deal even more damage as it can make your enemies Vulnerable too so this is a very useful Basic Skill to have.
Tornado - 7 Skill Points
Upgrades: Enhanced Tornado, Raging Tornado
This is going to be your main damaging skill for this build. Spamming Tornado has a lot of upsides. For starters, you can have multiple Tornadoes with the Enhanced Tornado upgrade. Once you use Raging Tornado, you can make even more enemies Vulnerable too.
Considering this build lets you spam Tornado constantly, you’ll definitely see why Stormchaser’s Aspect is worth getting.
Heart of the Wild - 1 Skill Point
Only needed to gain access to the next passives. No need to maximize Spirit further as you’ll have a main source of Spirit Regeneration with Storm Strike.
Wild Impulses - 3 Skill Points
With Tornado being your primary attack, you’ll need Wild Impulses to give you even more oomph to your damage. It does make Tornado cost more Spirit but that’s okay as you can quickly regenerate Spirit using Storm Strike.
Predatory Instinct- 3 Skill Points
You’re getting a Critical Strike Chance increase against Close enemies which is still beneficial. This is especially helpful once you use your Werebear form. Keep in mind that you can cast Tornado near enemies too so you can benefit from this even further.
Digitigrade Gait - 3 Skill Points
This gives you extra mobility once you’re in your Werewolf form. It’s not exactly necessary. If you think you don’t need the extra speed boost, you can reallocate the points to Heart of the Wild for the extra Spirit instead.
Cyclone Armor - 4 Skill Points
Upgrades: Enhanced Cyclone Armor, Preserving Cyclone Armor
This will be your primary defensive skill. Aside from damage reduction, Cyclone Armor also gives you the ability to push back any enemies that are blocking your means of escape. Use this as an opportunity to heal. Since you’re pushing back enemies, try not to waste too much Spirit as you won’t get the benefit from Predatory Instinct.
Blood Howl - 3 Skill Points
Upgrades: Enhanced Blood Howl, Preserving Blood Howl
Although you can get a max Potion count of 9 in Diablo 4, you’ll still need a little extra healing to keep you alive, especially in the fiercest dungeons in the game. Blood Howl is a good last-resort healing ability to get you out of trouble. If you get Digitigrade Gait you can use that to maintain a safe distance after you heal.
Ancestral Fortitude - 1 Skill Point
Only needed to gain access to the next passive.
Vigilance - 3 Skill Points
For extra durability, you’ll need Vigilance. Although Cyclone Armor and Blood Howl are good enough abilities for durability, you’ll still need Vigilance as it can also help you become more upfront on the offensive side,
Hurricane - 3 Skill Points
Upgrade: Enhanced Hurricane, Savage Hurricane
Your best shot at crowd-controlling enemies with this build is Hurricane. This is the best utility skill that you have on this kit as it can greatly slow down your enemies. With Savage Hurricane, you also get damage reduction bonuses against enemies.
Neurotoxin - 1 Skill Point
Only needed to gain access to the next passive.
Venom Claws - 1 Skill Point
This build gives a lot of opportunities to have your Druid in its Werewolf form. Venom Claws gives you poisoning capacity when you’re a Werewolf. Only one level is needed as we only need a slight damage boost. Neurotoxin gives poisoned enemies slow too so this is a good combo.
Envenom - 3 Skill Points
Envenom gives you a Critical Strike bonus against poisoned enemies. You can allocate more points to Venom Claws instead of Envenom if you want to. Personally, we prefer the Critical Strike bonus more.
Grizzly Rage - 3 Skill Points
Upgrades: Prime Grizzly Rage, Supreme Grizzly Rage
The Werebear form is the best form of the Druid in our opinion, as such, we’re going to use this as the Ultimate Skill. The Prime and Supreme upgrades make your Werebear form even more durable so it’s a good way to engage enemies with. It’s also going to be helpful for when you run out of Potions.
Defiance - 3 Skill Points
There’s not a lot that needs to be said about Defiance. It makes your Nature Magic stronger against Elites. With the majority of your active abilities being Nature Magic, it’s only fitting to have this passive.
Circle of Life - 3 Skill Points
Since you’ll be using Tornado constantly, you’ll have a constant source of healing with Circle of Life. Although the life replenishment isn’t that significant, it can still stack up to heal a huge chunk of your health in a matter of seconds.
Resonance - 3 Skill Points
This build doesn’t have any Earth Skills to supplement this passive. However, the damage boost you’re getting is still significant enough to make Resonance an instant must-have.
Defensive Posture - 3 Skill Points
You’ll get a lot of Fortify from Grizzly Rage. Defensive Posture can give you a significant boost in your defenses. With this passive, you rarely have to worry about dying because your Grizzly Rage basically makes you unstoppable.
Nature’s Resolve - 3 Skill Points
On top of Grizzly Rage, you can also get even more Fortify with Nature’s Resolve. This can be powered up further by Defensive Posture.
Perfect Storm - 1 Skill Point
For your Key Passive, you’ll need Perfect Storm of course. This not only makes Tornado significantly deadlier, but it can also help you with your Spirit generation just in case you’re having trouble managing it.
Gameplay
The best way to use this build is to engage enemies with Grizzly Rage. Once active, you can spam Tornado almost endlessly, especially if you have the Dire Wolf’s Aspect. Otherwise, you can still deal a huge amount of damage with Tornado in your human form too.
When you’re getting hit too much or if you think you can’t handle the heat from the enemy, you can use Hurricane as a means to mitigate damage thanks to its damage reduction bonus. You’ll also slow down enemies so you’ll have more time to focus on the immediate threats.
When you’re running out of health and you really need to retreat, use Blood Howl and then move away after you heal. This should give you enough time to recover and get your bearings straight on.
Whenever you’re running out of Spirit, cast Cyclone Armor and start hammering away with Storm Strike.
Aspect
The most important Aspect for this build is the Stormchaser’s Aspect. It’s hard to make the build work without it. In any case, here are other Aspects you need to have.
Aspect of Cyclonic Force in Collapsed Vault (Kehjistan)
Aspect of Mending Stone in Sealed Archives (Dry Steppes)
Aspect of Might in Dark Ravine (Dry Steppes)
Aspect of Retaliation in Seaside Descent (Dry Steppes)
Aspect of the Expectant in Underroot (Scosglen)
Aspect of the Ghostwalker in Broken Bulwark (Scosglen)
Aspect of the Umbral in Champion's Demise (Dry Steppes)
Aspect of the Vigorous in Steadfast Barracks (Hawezar)
Edgemaster’s Aspect in Oldstones (Scosglen)
Nighthowler's Aspect in Forbidden City (Fractured Peaks)
Rapid Aspect in Buried Halls (Dry Steppes)
Shepherd's Aspect in Bloodsoaked Crag (Dry Steppes)
Blow Down The Demons In Sanctuary
Creating an overpowered Druid endgame build in Diablo 4 isn’t as hard as it seems. In fact, the only challenging part is farming for Stormchaser’s Aspect. If you do get lucky and manage to snag that Aspect, you have a very powerful build waiting for you in Diablo 4.